Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Previous revision Next revision Both sides next revision | ||
staff:pleines [2019-07-31 09:02] |
staff:pleines [2020-06-15 17:11] Marco Pleines [Publications] |
||
---|---|---|---|
Line 8: | Line 8: | ||
===== Research Interests ===== | ===== Research Interests ===== | ||
+ | |||
* Deep Reinforcement Learning | * Deep Reinforcement Learning | ||
- | * Game AI | + | * Generative Models |
+ | * Procedural Content Generation | ||
===== Teaching (in German) ===== | ===== Teaching (in German) ===== | ||
- | == Lehrveranstaltung == | + | == Lehrveranstaltungen == |
- | * * **Wintersemester 2019/2020** | + | |
+ | * **Wintersemester 2020/2021** | ||
+ | * Fachprojekt: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ws20_21|Digital Entertainment Technologies]] | ||
+ | |||
+ | * **Sommersemester 2020** | ||
+ | * Fachprojekt: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ss20|Digital Entertainment Technologies]] | ||
+ | |||
+ | * **Wintersemester 2019/2020** | ||
* Fachprojekt: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ws19_20|Digital Entertainment Technologies]] | * Fachprojekt: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ws19_20|Digital Entertainment Technologies]] | ||
Line 21: | Line 30: | ||
===== Publications ===== | ===== Publications ===== | ||
+ | === Conference Articles (peer reviewed) === | ||
+ | |||
+ | == 2020 == | ||
+ | |||
+ | * Marco Pleines, Jenia Jitsev, Mike Preuss, Frank Zimmer. [[https://arxiv.org/abs/2004.00567|Obstacle Tower Without Human Demonstrations: How Far a Deep Feed-Forward Network Goes with Reinforcement Learning]]. In CoG 2020 Proceedings, IEEE. | ||
+ | |||
+ | == 2019 == | ||
+ | |||
+ | * Marco Pleines, Frank Zimmer, Vincent-Pierre Berges. [[http://www.ieee-cog.org/papers/paper_22.pdf|Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices]]. In CoG 2019 Proceedings, IEEE. | ||
+ | |||
+ | === Book Chapters === | ||
+ | |||
+ | == 2020 == | ||
+ | |||
+ | * Marco Pleines, Frank Zimmer, Jonathan Indetzki, Fabian Fritzsche, Timo Kahl. [[https://www.metropolis-verlag.de/Digitale-Produktion/1413/book.do|Reinforcement Learning auf dem Weg in die Industrie]]. In Digitale Produktion - Nutzenversprechen, Lösungsansätze, Soziale Fragen. Metropolis-Verlag. | ||
+ | |||
+ | === Competitions === | ||
+ | |||
+ | == 2019 == | ||
+ | * Marco Pleines, Mike Preuss, Jenia Jitsev, Frank Zimmer, Jonathan Indetzki. [[https://youtu.be/P2rBDHBHxcM|Rising to the Obstacle Tower Challenge]]. In CoG 2019 Short Video Competition, IEEE |