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staff:kuzmic [2022-02-16 11:16]
kuzmic [Publikationen (Publications)]
staff:kuzmic [2022-07-20 12:24]
kuzmic [Publikationen (Publications)]
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   * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=BKnBZfyhNP4=&​t=1 | Comparison between Filtered Canny Edge Detector and Convolutional Neural Network for Real Time Lane Detection in a Unity 3D Simulator (2021)]]   * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=BKnBZfyhNP4=&​t=1 | Comparison between Filtered Canny Edge Detector and Convolutional Neural Network for Real Time Lane Detection in a Unity 3D Simulator (2021)]]
   * [[https://​link.springer.com/​chapter/​10.1007/​978-3-030-72914-1_21 | A Fusion of Deep and Shallow Learning to Predict Genres Based on Instrument and Timbre Features (2021)]]   * [[https://​link.springer.com/​chapter/​10.1007/​978-3-030-72914-1_21 | A Fusion of Deep and Shallow Learning to Predict Genres Based on Instrument and Timbre Features (2021)]]
-  * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=0uxF06kH1Tk=&​t=1 | Object Detection with TensorFlow on Hardware with Limited Resources for Low-power IoT Devices (2022)]]+  * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=0uxF06kH1Tk=&​t=1 | Object Detection with TensorFlow ​on Hardware with Limited Resources for Low-power IoT Devices (2021)]] 
 +  * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=NSZXOf8qvd4=&​t=1 | Real-Time Object Detection with Intel NCS2 on Hardware with Limited Resources for Low-power IoT Devices (2022)]] 
 +  * [[https://​www.scitepress.org/​PublicationsDetail.aspx?​ID=NxXqeuSliVE=&​t=1 | Real-time Distance Measurement in a 2D Image on Hardware with Limited Resources for Low-power IoT Devices (Radar Control System)]]
  
  
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     * Unterdrückung von Hintergrundgeräuschen in Sprachsignalen mit künstlichen neuronalen Netzen am Beispiel von Tastaturgeräuschen     * Unterdrückung von Hintergrundgeräuschen in Sprachsignalen mit künstlichen neuronalen Netzen am Beispiel von Tastaturgeräuschen
     * Systematische Reward-Studie beim Reinforcement Learning eines Agenten in einer Avoid & Collect Umwelt.     * Systematische Reward-Studie beim Reinforcement Learning eines Agenten in einer Avoid & Collect Umwelt.
 +    * Auswirkung verschiedener Reward-Werte auf das Agentenverhalten in einer Avoid & Collect Umwelt.
 
Last modified: 2024-05-08 20:02 by kuzmic
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