Differences

This shows you the differences between two versions of the page.

Link to this comparison view

staff:danielsiek [2015-09-11 10:11]
staff:danielsiek [2015-09-11 10:11] (current)
Line 1: Line 1:
 +{{ :​staff:​holger.jpg?​150}}
 +
 +==== Holger Danielsiek ====
 +
 +
 +| Room: | 215 |
 +| Phone: | +49 231 755-7714 |
 +| Fax: | +49 231 755-7740 |
 +| E-Mail: | holger.danielsiek{{:​staff:​at.gif|}}tu-dortmund.de|
 +
 +
 +=== Publications ===
 +
 +== Conference Paper ==
 +
 +  * Holger Danielsiek, Wolfgang Paul, Jan Vahrenhold. __Detecting and Understanding Students'​ Misconceptions Related to Algorithms and Data Structures__. //​Proceedings of the 43rd ACM Technical Symposium on Computer Science Education (SIGCSE 2012)//, to appear (accepted October 2011).
 +
 +  * Oliver Kramer, Holger Danielsiek. [[http://​portal.acm.org/​citation.cfm?​id=1830483.1830575|DBSCAN Based Multi-Objective Niching to Approximate Equivalent Pareto-Subsets]]. //​Proceedings of the 12th Genetic and Evolutionary Computation Conference (GECCO 2010)//, pp. 503-510. ACM Press, New York, USA, 2010.
 +
 +  * Holger Danielsiek, Raphael Stuer, Andreas Thom, Nicola Beume, Boris Naujoks, Mike Preuss. [[http://​ieeexplore.ieee.org/​stamp/​stamp.jsp?​arnumber=5035623&​isnumber=5035601|Intelligent Moving of Groups in Real-Time Strategy Games]]. //​Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2008)//, pp. 71-78. IEEE Press, 2008. 
 +
 +  * Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing. [[http://​ieeexplore.ieee.org/​xpls/​abs_all.jsp?​arnumber=4631264|Measuring Flow as Concept for Detecting Game Fun in the Pac-Man Game]]. //​Proceedings of the 2008 IEEE Congress on Evolutionary Computation (CEC 2008)//, pp. 3447-3454. IEEE Press, 2008. 
 +
 +== Journal Paper ==
 +
 +  * Oliver Kramer, Holger Danielsiek. [[http://​www.worldscinet.com/​ijcia/​10/​1003/​S1469026811003112.html|A Clustering-Based Niching Framework for the Approximation of Equivalent Pareto-Subsets]]. //​International Journal of Computational Intelligence and Applications (IJCIA)//, Volume 10, Issue 3, pp. 295-311. 2011.
 +
 +  * Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://​ieeexplore.ieee.org/​xpls/​abs_all.jsp?​arnumber=5443495|Towards Intelligent Team Composition and Maneuvering in Realtime Strategy Games]]. //IEEE Transactions on Computational Intelligence and AI in Games//, Volume 2, Issue 2, pp. 82-96. 2010.
 +
 +
 +
 +
 +== Diploma Thesis ==
 +
 +  * Holger Danielsiek. __Clusterbasiertes Niching in der evolutionären Mehrzieloptimierung__. Technische Universität Dortmund, 2009.
 +
 +== Technical Report ==
 +
 +  * Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://​sfbci.tu-dortmund.de/​Publications/​Reference/​Downloads/​25508.pdf|Intelligent Group Movement and Selection in Realtime Strategy Games]]. //Reihe CI 255/08, SFB 531, Technische Universität Dortmund, 2008.//
 +
 +  * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://​sfbci.tu-dortmund.de/​Publications/​Reference/​Downloads/​25208.pdf|PG511 - CI in Games - Final Report]]. //Reihe CI 252/08, SFB 531, Technische Universität Dortmund, 2008.//
 +
 +  * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Michael Puchowezki, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://​sfbci.tu-dortmund.de/​Publications/​Reference/​Downloads/​23607.pdf|PG511 - CI in Games - Zwischenbericht]]. //Reihe CI 236/07, SFB 531, Universität Dortmund, 2007.//
  
 
Last modified: 2015-09-11 10:11 (external edit)
DokuWikiRSS-Feed