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rudolph:cig_new [2021-10-27 14:52] Marco Pleines [Contacts] |
rudolph:cig_new [2021-10-27 15:31] Marco Pleines |
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=== Demonstration Articles === | === Demonstration Articles === | ||
- | ===== Teaching ===== | + | ===== Theses (Abschlussarbeiten) ===== |
- | === Completed Project Groups === | + | === Master Theses === |
- | === Current Project Group === | + | === Bachelor Theses === |
- | === Current Diploma Theses === | ||
+ | ===== Teaching ===== | ||
- | === Completed Diploma Theses === | + | ==== Project Groups ==== |
- | + | ||
- | + | ||
- | === Current Master Theses === | + | |
- | + | ||
- | === Completed Master Theses === | + | |
- | + | ||
- | === Current Bachelor Theses === | + | |
- | + | ||
- | === Completed Bachelor Theses === | + | |
- | + | ||
- | === Completed Seminar === | + | |
- | ===== Project Groups ===== | + | === PG 642: Verteiltes Deep Reinforcement Learning System zum Trainieren von Game AI === |
- | === PG 511 === | + | The goal of this project group is to train agents to play Rocket League using a distributed Deep Reinforcement Learning system. |
+ | Training directly on Rocket League comes with many issues. Therefore, the game is reimplemented in Unity. | ||
+ | This raises the challenge of transferring the learned behavior in Unity to Rocket League, which is called a sim-to-sim transfer. | ||
+ | As this project is still ongoing, there are no outcomes to be presented yet. | ||
- | === PG 529 === | + | === Fachprojekt (technical project) Digital Entertainment Technologies === |
- | == Stragotiator == | ||
- | ===== Fachprojekte (technical projects) Digital Entertainment Technologies ===== | ||
===== Links ===== | ===== Links ===== | ||