Differences

This shows you the differences between two versions of the page.

Link to this comparison view

staff:danielsiek [2012-01-02 14:32]
staff:danielsiek [2012-01-02 14:35]
Line 14: Line 14:
 == Conference Paper == == Conference Paper ==
  
-  * Holger Danielsiek, Wolfgang Paul, Jan Vahrenhold. __Detecting and Understanding Students'​ Misconceptions Related to Algorithms and Data Structures__. In: Tracy Camp and Paul Tymann, editors. //​Proceedings of the 43rd ACM Technical Symposium on Computer Science Education// (SIGCSE 2012), to appear (accepted October 2011).+  * Holger Danielsiek, Wolfgang Paul, Jan Vahrenhold. __Detecting and Understanding Students'​ Misconceptions Related to Algorithms and Data Structures__. //​Proceedings of the 43rd ACM Technical Symposium on Computer Science Education (SIGCSE 2012)//, to appear (accepted October 2011).
  
-  * Oliver Kramer, Holger Danielsiek. [[http://​portal.acm.org/​citation.cfm?​id=1830483.1830575|DBSCAN Based Multi-Objective Niching to Approximate Equivalent Pareto-Subsets]]. //Proc. of the 12th Genetic and Evolutionary Computation Conference (GECCO 2010)//, pp. 503-510. ACM Press, New York, USA, 2010.+  * Oliver Kramer, Holger Danielsiek. [[http://​portal.acm.org/​citation.cfm?​id=1830483.1830575|DBSCAN Based Multi-Objective Niching to Approximate Equivalent Pareto-Subsets]]. //Proceedings ​of the 12th Genetic and Evolutionary Computation Conference (GECCO 2010)//, pp. 503-510. ACM Press, New York, USA, 2010.
  
-  * Holger Danielsiek, Raphael Stuer, Andreas Thom, Nicola Beume, Boris Naujoks, Mike Preuss. [[http://​ieeexplore.ieee.org/​stamp/​stamp.jsp?​arnumber=5035623&​isnumber=5035601|Intelligent Moving of Groups in Real-Time Strategy Games]]. //Proc. of the IEEE Symposium on Computational Intelligence and Games (CIG 2008)//, pp. 71-78. IEEE Press, 2008. +  * Holger Danielsiek, Raphael Stuer, Andreas Thom, Nicola Beume, Boris Naujoks, Mike Preuss. [[http://​ieeexplore.ieee.org/​stamp/​stamp.jsp?​arnumber=5035623&​isnumber=5035601|Intelligent Moving of Groups in Real-Time Strategy Games]]. //Proceedings ​of the IEEE Symposium on Computational Intelligence and Games (CIG 2008)//, pp. 71-78. IEEE Press, 2008. 
  
-  * Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing. [[http://​ieeexplore.ieee.org/​xpls/​abs_all.jsp?​arnumber=4631264|Measuring Flow as Concept for Detecting Game Fun in the Pac-Man Game]]. //Proc. of the 2008 IEEE Congress on Evolutionary Computation (CEC 2008)//, pp. 3447-3454. IEEE Press, 2008. +  * Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing. [[http://​ieeexplore.ieee.org/​xpls/​abs_all.jsp?​arnumber=4631264|Measuring Flow as Concept for Detecting Game Fun in the Pac-Man Game]]. //Proceedings ​of the 2008 IEEE Congress on Evolutionary Computation (CEC 2008)//, pp. 3447-3454. IEEE Press, 2008. 
  
 == Journal Paper == == Journal Paper ==
 
Last modified: 2015-09-11 10:11 (external edit)
DokuWikiRSS-Feed