(This track is newly established and runs for the first time)
2011 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2011)
July 12-16, Dublin, Ireland
Sponsored by ACM SIGEVO
http://www.sigevo.org/gecco-2011
20th International Conference on Genetic Algorithms (ICGA) and
the 16th Annual Genetic Programming Conference (GP)
One Conference - Many Mini-Conferences, 16 Program Tracks
Digital Entertainment Technologies and Arts encompass the young areas of games, music and arts and all aspects of supportive computational methods. Arts, musics and games are currently becoming key application fields for genetic and evolutionary computation and related techniques. Indeed, they match up well with the desire of innovative game production and creative artists active in music and visual design. Moreover, they pair up well, as game development depends on visual and music/sound creativity. This new frontiers track explicitly focusses on these areas and propels joint works, thereby strengthening a currently forming area of high scientific, commercial, and cultural interest.
This track invites submissions that present original work on the use of computational intelligence techniques and related algorithms in games, music and arts, be it of methodological, experimental or theoretical nature. Topics of interest include, but are not limited to:
Mike Preuss, TU Dortmund
Christian Gagne, Universite Laval
GECCO is sponsored by the Association for Computing Machinery Special Interest Group for Genetic and Evolutionary Computation (ACM SIGEVO).