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== Conference Paper == | == Conference Paper == | ||
- | * Oliver Kramer, Holger Danielsiek. [[http://portal.acm.org/citation.cfm?id=1830483.1830575|DBSCAN Based Multi-Objective Niching to Approximate Equivalent Pareto-Subsets]]. //Proc. of the 12th Genetic and Evolutionary Computation Conference (GECCO 2010)//, pp. 503-510. ACM Press, New York, USA, 2010. | + | * Holger Danielsiek, Wolfgang Paul, Jan Vahrenhold. __Detecting and Understanding Students' Misconceptions Related to Algorithms and Data Structures__. //Proceedings of the 43rd ACM Technical Symposium on Computer Science Education (SIGCSE 2012)//, to appear (accepted October 2011). |
- | * Holger Danielsiek, Raphael Stuer, Andreas Thom, Nicola Beume, Boris Naujoks, Mike Preuss. [[http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=5035623&isnumber=5035601|Intelligent Moving of Groups in Real-Time Strategy Games]]. //Proc. of the IEEE Symposium on Computational Intelligence and Games (CIG 2008)//, pp. 71-78. IEEE Press, 2008. | + | * Oliver Kramer, Holger Danielsiek. [[http://portal.acm.org/citation.cfm?id=1830483.1830575|DBSCAN Based Multi-Objective Niching to Approximate Equivalent Pareto-Subsets]]. //Proceedings of the 12th Genetic and Evolutionary Computation Conference (GECCO 2010)//, pp. 503-510. ACM Press, New York, USA, 2010. |
- | * Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing. [[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=4631264|Measuring Flow as Concept for Detecting Game Fun in the Pac-Man Game]]. //Proc. of the 2008 IEEE Congress on Evolutionary Computation (CEC 2008)//, pp. 3447-3454. IEEE Press, 2008. | + | * Holger Danielsiek, Raphael Stuer, Andreas Thom, Nicola Beume, Boris Naujoks, Mike Preuss. [[http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=5035623&isnumber=5035601|Intelligent Moving of Groups in Real-Time Strategy Games]]. //Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2008)//, pp. 71-78. IEEE Press, 2008. |
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+ | * Nicola Beume, Holger Danielsiek, Christian Eichhorn, Boris Naujoks, Mike Preuss, Klaus Stiller, Simon Wessing. [[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=4631264|Measuring Flow as Concept for Detecting Game Fun in the Pac-Man Game]]. //Proceedings of the 2008 IEEE Congress on Evolutionary Computation (CEC 2008)//, pp. 3447-3454. IEEE Press, 2008. | ||
== Journal Paper == | == Journal Paper == | ||
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+ | * Oliver Kramer, Holger Danielsiek. [[http://www.worldscinet.com/ijcia/10/1003/S1469026811003112.html|A Clustering-Based Niching Framework for the Approximation of Equivalent Pareto-Subsets]]. //International Journal of Computational Intelligence and Applications (IJCIA)//, Volume 10, Issue 3, pp. 295-311. 2011. | ||
* Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=5443495|Towards Intelligent Team Composition and Maneuvering in Realtime Strategy Games]]. //IEEE Transactions on Computational Intelligence and AI in Games//, Volume 2, Issue 2, pp. 82-96. 2010. | * Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=5443495|Towards Intelligent Team Composition and Maneuvering in Realtime Strategy Games]]. //IEEE Transactions on Computational Intelligence and AI in Games//, Volume 2, Issue 2, pp. 82-96. 2010. | ||
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== Technical Report == | == Technical Report == | ||
- | * Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.uni-dortmund.de/Publications/Reference/Downloads/25508.pdf|Intelligent Group Movement and Selection in Realtime Strategy Games]]. //Reihe CI 255/08, SFB 531, Technische Universität Dortmund, 2008.// | + | * Mike Preuss, Nicola Beume, Holger Danielsiek, Tobias Hein, Boris Naujoks, Nico Piatkowski, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.tu-dortmund.de/Publications/Reference/Downloads/25508.pdf|Intelligent Group Movement and Selection in Realtime Strategy Games]]. //Reihe CI 255/08, SFB 531, Technische Universität Dortmund, 2008.// |
- | * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.uni-dortmund.de/Publications/Reference/Downloads/25208.pdf|PG511 - CI in Games - Final Report]]. //Reihe CI 252/08, SFB 531, Technische Universität Dortmund, 2008.// | + | * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.tu-dortmund.de/Publications/Reference/Downloads/25208.pdf|PG511 - CI in Games - Final Report]]. //Reihe CI 252/08, SFB 531, Technische Universität Dortmund, 2008.// |
- | * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Michael Puchowezki, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.uni-dortmund.de/Publications/Reference/Downloads/23607.pdf|PG511 - CI in Games - Zwischenbericht]]. //Reihe CI 236/07, SFB 531, Universität Dortmund, 2007.// | + | * Holger Danielsiek, Christian Eichhorn, Tobias Hein, Edina Kurtić, Georg Neugebauer, Nico Piatkowski, Michael Puchowezki, Jan Quadflieg, Sebastian Schnelker, Raphael Stüer, Andreas Thom, Simon Wessing. [[http://sfbci.tu-dortmund.de/Publications/Reference/Downloads/23607.pdf|PG511 - CI in Games - Zwischenbericht]]. //Reihe CI 236/07, SFB 531, Universität Dortmund, 2007.// |