{{ :staff:volz_photo2.jpg?180|}} ====== Vanessa Volz (No longer at TUDo) ====== | E-Mail: | v.volz{{:staff:at.gif|}}qmul.ac.uk | | Twitter: | [[https://twitter.com/CIGbalance|CIGbalance]]| | Website: | [[http://gameai.eecs.qmul.ac.uk/team_member/vanessa-volz/|QMUL Game AI]]| | Research Gate: | [[https://www.researchgate.net/profile/Vanessa_Volz|V. Volz]]| ==== Research Interests ==== === Topics === * Computational Intelligence and Games * Multi-Objective Optimisation * Evolutionary Algorithms * Surrogate-assisted Optimisation * Computational Mechanism Design * Machine Learning === Links === * [[https://ls11-www.cs.tu-dortmund.de/people/volz/gamesbench.html|GECCO 2018 Game-Benchmark Workshop]] * [[http://gecco-2018.sigevo.org/index.html/Student+Workshop|GECCO 2018 Student Workshop]] * [[http://gecco-2017.sigevo.org/index.html/Student+Workshop|GECCO 2017 Student Workshop]] * [[https://ls11-www.cs.tu-dortmund.de/people/volz/gecco2016studentWS.html|GECCO 2016 Student Workshop]] * [[https://ls11-www.cs.uni-dortmund.de/rudolph/cig|CIG at the chair]] ==== Publications ==== === Peer reviewed === == 2018 == * Vanessa Volz, Kevin Majchrzak, Mike Preuss. 2018. A Bottom-Up Approach to Explanations for (Game) AI. In //Computational Intelligence in Games Conference (CIG 2018)//. IEEE Press, Piscataway, NJ. To appear. * Mike Preuss, Thomas Pfeiffer, Vanessa Volz, Nicolas Pflanzl. 2018. Integrated Balancing of an RTS Game: Case Study and Toolbox Refinement. In //Computational Intelligence in Games Conference (CIG 2018)//. IEEE Press, Piscataway, NJ. To appear. * Vanessa Volz, Mike Preuss, Mathias Kirk Bonde. 2018. Towards Embodied and Interpretable StarCraft II Winner Prediction. In //Computer Games Workshop at IJCAI 18//. To appear. * Vanessa Volz, Jacob Schrum, Jialin Liu, Simon M. Lucas, Adam Smith, Sebastian Risi. 2018. Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network.In //Genetic and Evolutionary Computation Conference (GECCO 2018)//. ACM Press, New York, NY. To appear. * Tinkle Chugh, Alma Rahat, Vanessa Volz, Martin Zaefferer. 2018. Towards Better Integration of Surrogate Models and Optimizers. In //High-Performance Simulation Based Optimization//. Editors: Thomas Bartz-Beielstein, Bogdan Filipic, Peter Korosec, El-Ghazali Talbi. Springer. To appear. == 2017 == * Christian Eichhorn, Vanessa Volz, Richard Niland, Tim Schendekehl. 2017. [[http://ceur-ws.org/Vol-1928/paper3.pdf|A Vision on Analysing Approaches for Knowledge Representation and Reasoning Using Computer Games]]. In //KI 2017 Workshop on Formal and Cognitive Reasoning (DKB-KIK 2017)//. CEUR Workshop Proceedings, 31-42. * Daan Apeldoorn, Vanessa Volz. 2017. [[http://www.cig2017.com/wp-content/uploads/2017/08/paper_47.pdf|Measuring Strategic Depth in Games Using Hierarchical Knowledge Bases]]. In //Computational Intelligence in Games Conference (CIG 2017)//. IEEE Press, Piscataway, NJ, 9-16. * Vanessa Volz, Günter Rudolph, Boris Naujoks. 2017. Investigating Uncertainty Propagation in Surrogate-Assisted Evolutionary Algorithms. In //Genetic and Evolutionary Computation Conference (GECCO 2017)//. ACM Press, New York, NY, 881-888. **Best Paper Nomination**. * Vanessa Volz, Günter Rudolph, Boris Naujoks. 2017. [[https://www.researchgate.net/publication/309607094_Surrogate-Assisted_Partial_Order-based_Evolutionary_Optimisation|Surrogate-Assisted Partial Order-based Evolutionary Optimisation]]. In //International Conference on Evolutionary Multi-Criterion Optimization//. Springer, Cham, CH, 639-653. == 2016 == * Hendrik Horn, Vanessa Volz, Diego Perez-Liebana, Mike Preuss. 2016. [[https://www.researchgate.net/publication/305917413_MCTSEA_Hybrid_GVGAI_Players_and_Game_Difficulty_Estimation|MCTS/EA Hybrid GVGAI Players and Game Difficulty Estimation]]. In //Computational Intelligence in Games Conference (CIG 2016)//. IEEE Press, Piscataway, NJ, 278-285. * Marlene Beyer, Aleksandr Agureikin, Alexander Anokhin, Christoph Länger, Felix Nolte, Jonas Winterberg, Marcel Renka, Martin Rieger, Nicolas Pflanzl, Mike Preuss, Vanessa Volz. 2016. [[https://www.researchgate.net/publication/305739738_An_Integrated_Process_for_Game_Balancing?ev=prf_pub|An Integrated Process for Game Balancing]]. In //Computational Intelligence in Games Conference (CIG 2016)//. IEEE Press, Piscataway, NJ, 459-466. * Vanessa Volz, Günter Rudolph, Boris Naujoks. 2016. [[https://www.researchgate.net/publication/305685565_Demonstrating_the_Feasibility_of_Automatic_Game_Balancing| Demonstrating the Feasibility of Automatic Game Balancing]]. In //Genetic and evolutionary computation conference (GECCO 2016)//. ACM Press, New York, NY, 269-276. **Best Paper Award.** == 2015 == * Jens Lechtenbörger, Florian Stahl, Vanessa Volz, Gottfried Vossen. [[https://www.researchgate.net/publication/283831007_Analysing_observable_success_and_activity_indicators_on_crowdfunding_platforms|Analyzing Observable Success and Activity Indicators on Crowdfunding Platforms]]. In: //International Journal of Web Based Communities//, 11(3/4), pp. 264-289, 2015. === Other === * Vanessa Volz, Dan Ashlock, Simon Colton, Steve Dahlskog, Jialin Liu, Simon M. Lucas, Diego Perez-Liebana, and Tommy Thompson. [[http://dx.doi.org/10.4230/DagRep.7.11.86|Gameplay Evaluation Measures]]. 2017. In //Dagstuhl Reports (Seminar 27471)//. Vol. 7, Issue 11. Editors: Pieter Spronck, Elisabeth André, Michael Cook, Mike Preuss. 86-129. * Dan Ashlock, Cameron Browne, Simon Colton, Amy K. Hoover, Jialin Liu, Simon M. Lucas, Mark J. Nelson, Diego Perez-Liebana, Sebastian Risi, Jacob Schrum, Adam M. Smith, Julian Togelius, Vanessa Volz. [[http://dx.doi.org/10.4230/DagRep.7.11.86|Game Search Space Design and Representation]]. 2017. In //Dagstuhl Reports (Seminar 27471)//. Vol. 7, Issue 11. Editors: Pieter Spronck, Elisabeth André, Michael Cook, Mike Preuss. 86-129. * Vanessa Volz. Adaptive Control Systems for verifiably safe Human-Robot Interaction. M.Sc. thesis, University of Bristol (UK), 2014. * Vanessa Volz. Suche von Crowdfundingprojekten mit Mahout. B.Sc. thesis, WWU Münster (GER), 2013. ==== Teaching ==== === Taught courses === Summer term 2018: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ss18| DET Fachprojekt]]\\ Winter term 2017/2018: [[https://ls11-www.cs.tu-dortmund.de/rudolph/teaching/introci1718/start| Tutorial Introduction to Computational Intelligence]]\\ Summer term 2017: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ss17| DET Fachprojekt]]\\ Winter term 2016/2017: [[https://ls11-www.cs.tu-dortmund.de/rudolph/teaching/introci1617/start| Tutorial Introduction to Computational Intelligence]]\\ Summer term 2016: [[https://ls11-www.cs.tu-dortmund.de/de/rudolph/lehre/fp_det_ss16| DET Fachprojekt]]\\ Winter term 2015/2016: [[rudolph:teaching:introci1516:start|Tutorial Introduction to Computational Intelligence]]\\ Summer term 2015: [[http://ls2-www.cs.tu-dortmund.de/lehre/sommer2015/dap2/|Tutorial Datenstrukturen, Algorithmen und Programmierung 2]]\\ Winter term 2014/2015: [[http://ls5-www.cs.tu-dortmund.de/cms/de/lehre/lehrveranstaltungen/ws2014-15/Mathematik_f__r_Informatiker_1/index.shtml|Tutorial Mathematik für Informatiker]] === Thesis topics === * [[https://ls11-www.cs.uni-dortmund.de/rudolph/cig#Teaching|Previous topics]]